Lievus Meij
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In Lievus Meij,
the child of Keius and Tatia, Lievus, and his half-sister, Kadia, become heads of rival factions of the “magical” survivors on the Ehrban homeworld.
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In Part 1,
half-siblings Lievus Meij and Kadia Wieg work together to maintain peace between rival factions of Niarban society that has just emerged from near total destruction.
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In Episode 1,
the Ehrban survivors weather the last of the long winter under the leadership of Tatia, until she dies and passes leadership onto her and Keius' child, Lievus.
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In Episode 2,
Tatia's other child, Lievus' half-sister, Kadia, rises to popularity as an alternative to Lievus' leadership, in the eyes of some Ehrban.
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In Episode 3,
tensions mount between the factions favoring Lievus and Kadia, despite their efforts to reconcile their followers, until the first new spring offers an outlet.
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In Part 2,
hardships from the still-unstable environment of Niarba lead eventually to war between the rival factions, with Lievus and Kadia regretfully on opposite sides.
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In Episode 1,
the offshoot colony under Kadia's leadership grows larger more rapidly than the first colony of survivors, breeding worries in the older original population.
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In Episode 2,
still further offshoot colonies branch off of Kadia's colony, and she and Lievus work together to maintain unity of their growing and fragmenting people.
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In Episode 3,
a terrible year plunges the newer colonies into chaos, threatening a war of which Kadia and Lievus reluctantly find themselves on opposite sides.
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In Part 3,
Lievus' faction emerges victorious in the war, after he remorsefully slays Kadia in a titanic duel, and her children lead the surviving "warlocks" into the wilderness.
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In Episode 1,
attempts at negotiation to prevent hostile actions fail as the opposing sides of the conflict grow ever more polarized, and violence proves inevitable.
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In Episode 2,
the violence of the war comes to a head as Lievus is forced to kill Kadia in a duel, and her family and chief supporters flee into the wilderness.
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In Episode 3,
surviving magic users find themselves a minority in the aftermath of the war, and the last attempts at mainaining unity of the Ehrban people are abandoned.